I've been looking and noticing that many locations have a set of "rules" of which they follow. I suggest we start discussing a set of rules for which we can all abide by and follow to make it easier when hosting skirmishes and operations. The following is not ment to be used literally but is an example done by USA Airsoft in Colorado.
THIS IS JUST AN EXAMPLE.
USA Airsoft / Airsoft Colorado Ruleset
1) Equipment
1.1 Goggles - All player must wear a full sealing with a retaining strap goggles or mask. "Shooting glasses" are not allowed. “Sensei” style, wire mesh goggles are allowed if they are full-seal. Wire mesh goggles must be able to be shot repeatedly with no distortion.
1.2 Face/mouth protection - All players under the age of 18 must wear face / mouth protection in addition to goggles.
1.3 FPS Limits - All Airsoft gun replicas must adhere to the FPS limits listed below.
All guns except for bolt action Sniper Rifles have a limit of 400FPS with .20g BB's. Single shot "bolt action" sniper rifles have a limit of 3.33 J (447FPS with 0.36g bb's)
1.4 AMMO - No metal bb are allowed
1.5 Magazines - No high cap or "winding mags" are allowed. Player may use any and all standard, Real cap or Mid cap magazines. Players using support type weapons (see below) are allowed to use Box Mags
1.6 Grenades - Commercially available hand grenades may be used, no home made devices and NO Pyrotechnic devices. Grenade must physically expel bb's and the bb's must strike the player in order to count as a hit. Absolutely NO smoke grenades, pyrotechnics, open flames, or similar dangerous devices are allowed.
1.7 Support Weapons - True support weapons or Squad Automatic Weapons such as M60, M249, RPK are allowed to use Box Magazines. These weapons must be true representations of a support weapon. An AK-47 with a long barrel does not count as a RPK. A M4 with a Box mag is not a support weapon.
2) Hits
2.1 BB hits - A bb's striking a player anywhere on their body or their gear (except for "gun hits") counts as hit. The player will immediately call out "Hit" loudly and make it apparent that they are hit, the player will also pull out a "dead Rag" / Red rag and visibly place it on their head.
[exception: a game host may chose to use "black book" rules at an event, black book rules will be explained prior to play]
2.2 Gun Hits - a BB striking the weapon that is currently being used by the player does not count as hit against that player
2.3 Friendly Fire - being hit by a fellow team player or "friendly" still counts as a hit as mentioned in 2.1
2.4 Bang Bang Rule - A “Bang, Bang” call can only be given if a player has an opponent 100% dead-to-rights from a blind or rear arc within 15 feet of the targeted player. This is done to ensure safety for all players, and is not to be used as an offensive tactic. If a player yells “Bang, Bang!” at you, you are dead, period. It is not to be used against multiple players at the same time and cannot be used tactically
2.5 Grenade / Claymore Hits - A bb must physically hit a player for a grenade, claymore or similar device to count as a hit. Players will also take into consideration that if a device goes of near you and bb's are striking everywhere around you, you most likely where hit even if you did not feel it. Most of these devices are low powered for safety.
2.6 Rockets - Neft Pocket vortex or similar devices fired from a shoulder launcher or M203 device have a 10 foot kill radius from its final resting place.
3) Player Conduct
3.1 No Cussing - Player will refrain from cussing and inappropriate language.
3.2 Calling hits - Do not call other players hits, simply mind your own hits. If there is a player that not calling their hits please bring it to the attention of one of the game hosts.
3.3 Listen to the game hosts / staff - A player will listen to the directions of the game hosts, player will also give their attention to a host when they are speaking to the group.
3.4 If goggles are off, Mags are out of your gun
We should consider coming up with something similar for all Wyoming Airsoft members to use and follow during operations / skirmishes that are relatively close to rules from other locations. That way its easy to to transition from one location to another.
Voice your stance on this as well as concerns and opinions. Please be specific and provide alternative's to things you do not like.
I specifically like the rule of Mid to low cap magazines being used rather then Winding High caps due to almost all major events require just that. Also I've never been a big fan of sealing goggles/masks. but recently I've decided to go to full face sealing goggles myself. Something to consider when reading over this example and deciding on our own rule set.
Thanks.
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